> For the complete documentation index, see [llms.txt](https://manuscript.knightsoftheeditingtable.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://manuscript.knightsoftheeditingtable.com/extensions/quiver/main-panel.md).

# Main panel

The Quiver main panel is a file manager for clips library. On the left is the folder tree; on the right is the preview pane with item tiles.

## Active Quiver folder

Active Quiver folder has a blue box near it — shortcuts and Toolbar 1 add items from that folder.\
You can activate Quiver folder by clicking on it or with a shortcut.

[Learn more](/extensions/quiver/export-import.md) about Quiver folders.

<figure><img src="/files/1uDeJANY7LBf2eerR6QL" alt=""><figcaption></figcaption></figure>

## Add clips to Quiver

There are multiple ways to add items to Quiver:

* through context menu (right click)

<figure><img src="/files/Vpp581FUnhwheLRubTkX" alt=""><figcaption></figcaption></figure>

* with **plus button** at the bottom of the panel
* drag and drop from a file manager or from Project panel

<figure><img src="/files/t6r9pGgEetNbHlbP89JU" alt=""><figcaption></figcaption></figure>

Depending on the import mode [setting](/extensions/quiver/settings.md), files will be copied to Quiver data folder or will stay at its original path and referenced in Quiver.

{% hint style="info" %}
To toggel between import mode, hold `opt/alt` key during drag and drop.
{% endhint %}

## Add clips to a timeline

It is possible to add Quiver item to a timeline with:

* double click on Quiver item in main panel
* single click on Quiver button in a [toolbar](/extensions/quiver/toolbars.md)
* a shortcut or control surface button assigned to Quiver item in [Spell Book](/extensions/spell-book.md)

<figure><img src="/files/CqWsb3XaqjOOb09KZu7h" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
It is possible to add clips to the timeline during live playback.
{% endhint %}

***

## Quiver items

### Item types

<figure><img src="/files/McHMB1pvPs9o5PVdzesW" alt=""><figcaption></figcaption></figure>

There are 3 types of buttons in Quiver panel:

<table data-header-hidden><thead><tr><th width="157"></th><th></th></tr></thead><tbody><tr><td><strong>Clip</strong></td><td>Adds one clip associated with a button.</td></tr><tr><td><strong>Folder</strong></td><td>Adds one random clip from a folder. <a href="/pages/6i2egwvDsazx9kK2f9CG">Learn more</a>.</td></tr><tr><td><strong>Sequence</strong></td><td>Adds group of clips from a sequence. <a href="/pages/lOQv1sSuX8mqAcRZiAZV">Learn more</a>.</td></tr></tbody></table>

### Addition method

To modify add method for clips, right click on it and select a method.

<figure><img src="/files/fJPr6XE2HTgJdxUttKd0" alt=""><figcaption></figcaption></figure>

Available methods and their actions are listed below:

<table><thead><tr><th width="155">Method</th><th>Action</th></tr></thead><tbody><tr><td>Overlay</td><td>If targeted track has a clip at playhead, added clip will be added to the first empty track above.</td></tr><tr><td>Overwrite</td><td>Ignores any clip at playhead and overwrites it with a clip.</td></tr><tr><td>Insert*</td><td>Ignores any clip at playhead, inserts a clip and pushes forward all clips on a targeted track.</td></tr></tbody></table>

{% hint style="warning" %}
**\*Insert** method is not available for MOGRT items, due to API limitation.
{% endhint %}

### Target track

By default clips will be added to the bottom targeted track.

You can change it for each item and specify destination track by its name.

<figure><img src="/files/2ttQrobbBAAYEnSyKLEN" alt=""><figcaption></figcaption></figure>

#### Creation of tracks

If a clip targets a track with a name and such track doesn't exist, track will be created.

If a clip uses "**Overlay**" method and a track with name is occupied, new track with incremented name will be created (e.g. "**Sword 2**" is occupied, "**Sword 3**" will be created).

### Label

Change label of an item added to a timeline.

<figure><img src="/files/9dopQAs9Scy5XtEwP0Y1" alt=""><figcaption></figcaption></figure>

### Blend mode

For video items you can customise blend mode. It is useful for overlays.

<figure><img src="/files/MMBmzXuFF7mrfbSCQ2MR" alt=""><figcaption></figcaption></figure>

### Volume

For audio items set volume when it is added to a timeline.

<figure><img src="/files/2O15Ngs1xsP18wSRdkXZ" alt=""><figcaption></figcaption></figure>

### Duration

For still images set duration when it is added to a timeline.

<figure><img src="/files/7oXIpyvuMF8rTUb0c5tr" alt=""><figcaption></figcaption></figure>

### Start Marker

By default clips are added at playhead at their in point.

If a clip has start marker, when added to a timeline, start marker will be aligned with playhead.

<figure><img src="/files/uo7CrR5ruWUYyf52GfZS" alt=""><figcaption></figcaption></figure>

If [Auto-mark audio clips](/extensions/quiver/settings.md#auto-mark-audio-clips) is enabled, start marker will be added automatically, when audio clips are added to Quiver, at the loudest part.

### In/Out points

You can set in/out point to a clip, so only part of it will be added to a timeline.

<figure><img src="/files/9hFt1uNeHD9wM2FIqzjH" alt=""><figcaption></figcaption></figure>
